Primitive
There are occasions where we have a pre-existing entities that we want to include in our Angular Three Scene Graph,
we can use the ngt-primitive element to do this.
<ngt-primitive *args="[model()]" [parameters]="{ scale: 1.5 }" />- ngt-primitivealways requires- *argswith the entity to render.
- ngt-primitiveaccepts- parameterswhich are passed to the entity.
- Attaching works the same for ngt-primitive
- Differ from other Custom Elements, Angular Three Custom Renderer does not destroy the entity for ngt-primitive
A more realistic example would be to use ngt-primitive to render a GLTF model.
@Component({  template: `    <ngt-primitive *args="[model()]" [parameters]="{ scale: 0.01 }" />  `,  imports: [NgtArgs]})export class Model {  private gltf = injectGLTF(() => 'path/to/model.glb');  protected model = computed(() => {    const gltf = this.gltf();    if (!gltf) return null;    return gltf.scene;  });}